![]() This categorization is just to help you find the best tool for what you are doing, but really any tool that allows you to add some programming, either by writing code or using logic trees (logic trees are a way of programming by building a tree of conditions), can be used to create any game. To list all engines, I am going to divide them into categories: Educational (made for children), Specialized (for a single genre/type of games), and Generic engines. The funny thing is only a few of them are popular such as Unity, Unreal Engine, and Game Maker. Nowadays there are more game engines than in the early days of indiegame development. Once the discussion ended, he asked me to post about game engines, and rate them according to difficulty and complexity. I had a chat with Dan (a friend of mine at the Game Innovation Lab) about how many new game developers don't know a lot about different game engines. Hello everyone, Before I start, I just want to say, this post is reflecting my own opinions about different game engine and it is not intended to be taken beyond that scope.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |